Using the PixelSquid Plugin

Adding PixelSquid Objects to your Library
The PixelSquid Plugin makes the objects in your personal PixelSquid library available for placement directly inside Photoshop.  Objects from the PixelSquid Site can be added to your library easily by simply clicking the Add to Photoshop button either from the search results tile or from the objects product page.
Remember to click the 🔄Refresh button in the plugin’s Library View after adding objects to your library to update your list in Photoshop.

Placing a PixelSquid Object

The PixelSquid Plugin lets you place and rotate PixelSquid objects directly in your Photoshop comp.  Here are some things to remember:

  1. Add a PixelSquid object from your library to your Photoshop comp by clicking on its thumbnail from your plugin panel.  Your object will be added to your comp as a Smart Object. And the Panel will switch from library view to rotation view.

  2. Spin your object into the position you want by click-dragging inside the plugin panel’s rotation view
    •  To add a new object either click on another object in the plugin pane
       (when in Library View), or click the
    +Add New button (when in Rotation
    •  For scale and transform you can continue to use Photoshop’s transform  
        tools to move your object around.  Use the PixelSquid Plugin for spacial
    •  While rotating you can select what resolution you wish to use by selecting
        either Low-Res or Hi-Res from the bottom of the Rotation View.

  3. Download PixelSquid PSD Layers by clicking the PSD button from the bottom of the Rotation View.  These are specialized layers that add all kinds of special functionality for high-end design and compositing (more info on PixelSquid PSD layers here).

You will have two options for download:

  • Add Layers
    This option will replace the spinnable smart object with a folder of PixelSquid layers scaled and positioned to match the position and scale of the smart object it replaces.
  • Open New Document
    This option will download and open the PixelSquid object in it’s own window rather than inserting into scene, thus preserving resolution that might otherwise be lost when scaling.

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